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HeavenlyKingdoms Patch #10 (Horse Armor, Enchantment Changes, and more)

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Akrill

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Jun 9, 2019
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Akrill
Markdown (GitHub flavored):
# Heavenly Kingdoms Patch #10

Changes from January 30-February 4th

We've added a small description to the patch's title because of the sheer volume of changes made during this period.

## Added
- Commands
    - /setspawner. Aliases: 'whatspawner', 'whatmobs', 'spawnertypes', 'spawnermobs', 'mobspawners', 'changespawner'
        - Provides information on what spawners can be changed to and by what ranks.

- Craftable Horse Armor
    - We've replaced a plugin (which allowed you to craft Horse Armor, Name Tags and Saddles) with our own custom recipes. Scroll to the bottom of the patch to view the crafting recipes
    - Additionally, you can now also recycle Horse Armor, returning half (rounded down to nearest whole number) of the main ingredient used to craft it.
        - Recycling Recipes and Amounts. IMPORTANT: custom recipes are unfortunately very precise. If it's not in middle of a crafting table (or top left of your 2x2 crafting grid), it won't work.
            - Leather Horse Armor
                Crafting pattern:
                - XXX
                - XHX
                - XXX
                Ingredients:
                H: Leather Horse Armor (gives back 3 Leather)
            - Iron Horse Armor
                Crafting pattern:
                - XXX
                - XHX
                - XXX
                Ingredients:
                H: Iron Horse Armor (gives back 3 Raw Iron)
            - Golden Horse Armor
                Crafting pattern:
                - XXX
                - XHX
                - XXX
                Ingredients:
                H: Golden Horse Armor (gives back 3 Raw Gold)
            - Diamond Horse Armor
                Crafting pattern:
                - XXX
                - XHX
                - XXX
                Ingredients:
                H: Diamond Horse Armor (gives back 3 Diamonds)

- Custom Items & Blocks
    - Items
        - Diamond Hammer
            - Re-enabled the Diamond Hammer crafting recipe and modified it slightly.
            - Now requires one Netherite Ingot to create.
    - Recipes
        - Raw Ore Blocks
            - You can now smelt raw ore blocks to get the block equivalent. Specifically:
                - Block of Raw Copper -> Block of Copper
                - Block of Raw Gold -> Block of Gold
                - Block of Raw Iron -> Block of Iron

## Removed
- Custom Enchantments
    - Effect Notifications
        - Chat message notifications when triggering enchantments have been mostly disabled.
        - Action bar notifications when triggering enchantments have all been converted into messages, if they haven't been disabled.
        - Information: The reason chat messages have been disabled is because it can cause an excessive amount of spam. especially if multiple players are engaged in PvP combat. As for the action bar: because your skills take up the action bar, action bar messages have been changed to chat messages if they haven't been disabled as well.
        Until we find an alternate solution, for example separate per-player chat channel and/or a "killer screen" (which shows a preview of your killer's gear), we'll disable most if not all messages.
    - Enchantments
        - Extraction (Unique)
            - Was supposed to be removed with the addition of Fragmental enchantments but was missed.
        - Void Charge (Fabled)
            - Disabled. Requires further testing.

## Buffed
- Custom Enchantments
    - Blazing
        - Now also grants Fire Resistance for 5/6/7 seconds.
    - Insulated
        - Fire damage resistance increased to 10/15 from 10/13%

## Nerfed
- Custom Enchantments
    - Forcefield (Basic)
        - __Changed__
        Renamed to Shove.
    - Poacher (Basic)
        - Deal 2/3/4/5 bonus damage to passive mobs
        - No longer deal 10/20/30/40% increased damage
    - Butcher (Basic)
        - Deal 5 bonus damage
        - Increased activation chance to 100 from 60/80/100%
        - No longer has a chance to restore durability
        - No longer deals 50/75/100% bonus damage
    - Carver (Basic)
        - Deal 4 bonus damage
    - Holy (Uncommon)
        - Maximum damaged lowered to 6-7 from 6-9
    - Blessed (Uncommon)
        - Damage lowered to 3/4/5/6/7 from 5/6/7/8/9
    - Solar (Uncommon)
        - Damage reduced to 3/4/5 from 3/5/7
    - Acclimated (Uncommon)
        - Now has 4 ranks instead of 3.
        - Now has a 5/7/9/11% chance to trigger per hit
        - Now reduces damage taken by 2/3/4/5
        - No longer reduced damage by 20/25/30%
    - Brutal (Superior)
        - Now deals a bonus 3/5/7
        - No longer deals a bonus 20/30/40% damage
    - Chilled (Superior)
        - Re-enabled. Only activates if the player is in the Nether.
        - Now deals 3/4/5/6% bonus damage to Nether mobs
        - No longer deals 1/2/3/4 bonus damage
    - Larceny (Unique)
        - Should now remove Theft IV when applied.
    - Surgical
        - Reduced critical hit damage to 15 from 25%
    - Trueshot
        - Reduced critical hit damage to 20 from 33%

- Voting
    - Lucky Votes
        - Bonus $400
            - Lowered chance to 15/100 from 18/100
        - 1 Common Crate Key
            - Lowered chance to 10/100 from 15/100
        - 4 Key Fragments
            - Lowered chance to 10/100 from 15/100
            - Earned Fragments can be redeemed through "/frags"
        - Bonus $1500
            - Lowered chance to 5/100 from 7/100
        - 1 Uncommon Crate Key
            - Lowered chance to 5/100 from 7/100
        - Bonus $3000
            - Lowered chance to 2.5 from 5/100
       

## Changed
- Builders Wand
    - Renamed all Wands from "Builder's Wand - X" to "X Builder's Wand".
    - Also added a "/builderswandrecipe" command that displays available recipes.
    - Star Builder's Wand range increased to 25 from 20.
    - Recipes changed to Iron Block, Diamond Block, Emerald Block from Iron Ingot, Diamond and Emerald respectively.
    - Iron Wand durability raised to 500 from 200.
    - Diamond Wand durability raised to 2500 from 1000.

- Crates
    - Rare Crate no longer broadcasts when it's opened.

- Custom Enchantments
    - Void Infusion (Legendary)
        - Damage resistance changed to 15/20/25 from 10/20/30%

- Hoppers
    - Hoppers have had their vanilla settings changed. They will now:
        - Push/pull/receive once every 100 ticks
        - Push/pull/receive 16 items per action

- Voting
    - Lucky Votes (Custom Enchantment Books)
        - Removed 3 Ultimate Enchantment Books (7/100 chance)
        - Added single book lucky rewards
            - 1 Basic Enchantment Book
                - 8/100 chance
            - 1 Uncommon Enchantment Book
                - 7/100 chance
            - 1 Superior Enchantment Book
                - 6/100 chance
            - 1 Ultimate Enchantment Book
                - 5/100 chance

## Fixed
- Custom Enchantments
    - Smelting
        - Fixed incorrect enchantment name and lore.
    - Lumberer
        - Should now trigger on Mushroom Stems too (as intended).
    - Detonate
        - Clarified enchantment description (deals damage the everyone in a radius, including you).
    - Leaf Blower
        - Should now also work on custom leaves and Chorus Plants.
    - Vigor
        - Incorrectly cured Wither if the negated damage effect procced. Now, only Vigor III has a 15% chance to cure Wither (unchanged).
    - Battle Frenzy
        - Fixed incorrect message upon activation.
    - Vein Miner
        - New ores should now be vein mined.
    - Soul X
        - The Soul enchantments should now give you Soul Gems.
        - Enchantments affected:
            - Soul Extract
            - Soul Ore
            - Soul Earth
            - Soul Tree
    - Scavenger
        - Fixed an error that caused the the enchantment to multiply the mob drops far more higher than intended. Now drops 50-100%/50-200% bonus drops when activated.
        - Cooldown has been reduced to 5 from 20s.

- Custom Items
    - Spinel Sword
        - Fixed incorrect permission.
    - Spinel Leggings
        - Fixed error in crafting recipe.
    - Most custom tools
        - Fixed incorrect permission.

- Loot Crates
    - Backpacks should now be given out correctly

- Voting
    - Lucky Votes
        - 4 Key Fragments
            - Was incorrectly set to 30% chance (nerfed in this Patch (#9))
        - 3 Spawners
            - Now correctly gives 3 spawners instead of 2.

- World Generation: Loot
    - It seems that custom dungeons now properly generate loot again. While we were pleased to discover this, we're going to be cautiously optimistic.

## Known Issues
- Known Issues
    - Connecting to Server
        - Older clients are automatically kicked from the server when they accept the server resource pack. The chances of this being fixed seem low at the present moment. We may remove the oldest currently supported clients completely.
            - 1.8 clients are known to have this issue.
            - 1.12 and newer **should** have no issues.

    - Anti-Cheat issues
        - Using enchantments that break blocks in a radius (e.g. Drill, Excavate) will incorrectly detect you as cheating and may kick you from the server.
            - The developer has said they're currently reworking the cheat detection. Hopefully this will resolve these issues in the future.

    - Dynamic View Distance
        - Due to how the Minecraft Client and Server interact with each other, fog distance may appear much further away than it would normally do. This is likely the best solution at the present.

    - Farming (including Right-Click to Harvest)
        - Farming custom crops may not give Farmer experience
            - Specifically, this targets crops added by ItemsAdder.
        - Right-clicking custom crops auto replants vanilla seeds or plants. We recommend you always break them instead (except for tomato bushes)

    - Custom Enchantments
        - Experience
            - Ultimate enchantment.
            Doesn't seem to be dropping experience when it should.
        - Vein Miner
            - Unique enchantment.
            If using "Custom Enchantment: Experience", only the initial block broken yields the bonus experience.
            Blocks that should be affected by Fortune (e.g. Diamond Ore) may not have the Fortune experience applied to it.
        - Custom Enchantment: Void Charge
            - Fabled enchantment.
            Enchantment may not activate. May need to be completely changed or removed.
            Players who have Void Charge may be refunded a random Fabled Enchantment Book if contacting an admin.

Saddle.PNG
Saddle ingredients:
- 5 Leather
- 1 Diamond
- 2 Iron Ingots


Name tag.PNG
Name Tag ingredients:
- 1 String
- 1 Paper
- 1 Iron Ingot


Leather Horse Armor.PNG
Horse Leather Armor ingredients:
- 7 Leather


Iron Horse Armor.PNG
Iron Horse Armor ingredients:
- 7 Iron
- 1 Black Carpet


Golden Horse Armor.PNG
Gold Horse Armor ingredients:
- 7 Gold Ingots
- 1 Red Carpet


Diamond Horse Armor.PNG
Diamond Horse Armor ingredients:
- 7 Diamonds
- 1 Yellow Carpet
 
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