Markdown (GitHub flavored):
# Heavenly Kingdoms Patch #19 Changes from February 28-March 4th ## Donor Changes - Should now properly set your roles on Discord, if your account is linked. - /discord link - Legend ($200) - Now bypasses the 5 second Random Teleport delay. - May not be used to escape PvP. If abused, perk will be permanently removed and you may be temporarily banned. - Now has access to /anvil ## Added - Custom Enchantments - Knowledge Theft (Unique) - Attacks may steal EXP from other players. - 15 Souls. - 12% chance. - 5-100 EXP stolen. - 10s cooldown. - Pickup (Fabled) - Blocks broken are teleported to your inventory. - CAUTION: unknown what the interaction is with custom blocks (e.g. trees or ores). Will disable and refund Pickup enchanted items if it doesn't work as expected, provided it can be proven with a demonstration. - 1 Soul. - Applies to Axes, Pickaxes, Shovels and Hoes. - Headhunter (Fabled) - Requires Beheading I (removed on apply). - 250 Souls. - 100% chance to drop Wither Skeleton skulls. - Does not have a chance to consume the enchantment, unlike Beheading I. - Random Teleporting - General - Queue size increased to 25 from 5. - The plugin searches for X amount of safe spots to teleport players to. - Now has a delay of 15 seconds instead of 5 after server reboot. - Now has a 5 second delay before teleporting. - Nether - Can now randomly teleport in the Nether for $2000. ## Removed - Removed ## Buffed - Jobs - Fisherman - Catching Cod grants $15 and 15 Profession EXP - from $12.5 7 and Profession EXP - Catching Salmon grants $33 and 33 Profession EXP - from 18.75 and 14 Profession EXP - Catching Pufferfish grants $45 and 45 Profession EXP - from $31.25 and 21 Profession EXP - Catching Tropical Fish grants $80 and 80 Profession EXP - from $62.5 and 35 Profession EXP ## Nerfed - Custom Enchantments - Most Unique Enchantments now cost souls for their effects to trigger. - Famine: 10 Souls - Splintered: 10 Souls - Vicious: 5 Souls - Momentum: 5 Souls - Beheading: 100 Souls - Increased the chance to 9 from 2%. - Now has a 9% chance to consume the enchantment on activation. - Vein Miner: 2 Souls - Increased cooldown to 1 from 0s. - Lumberer: 3 Souls - Added missing cooldown (1s). - Drill: 1 Soul - Excavate: 1 Soul - Frisk: 8 Souls - Chance increased to 33 from 12%. - Keen Eye: 3 Souls - Changed bonus experience to 20-44 from 15-40 - Lava Walker: 2 Souls - Unsure how exactly this effect works with Soul cost. Please report any issues. - Detonate: 5 Souls - Shock Absorption: 0 Souls (unchanged) - Drawback: 3 Souls - Larceny: 10 Souls - Heavy: 10 Souls - Leaf Blower: 1 Soul - Lasting Armor - Chance to restore durability lowered to 30/40/50/60/70 from 35/45/55/65/75%. - Lasting Weapon - Chance to restore durability lowered to 27/34/41/48/55 from 25/35/45/55/65%. - Kingdoms - Fly - Increased the unfriendly range to 64 from 32. - You cannot, among many other restrictions, fly near unfriendly players. - For more info, see: https://github.com/CryptoMorin/KingdomsX/wiki/Commands#k-fly - Flight cost. Flying now costs Resource Points. - 100 RP to activate (/k fly) - 3 RP every 5 seconds in flight. ## Changed - Custom Enchantments - Lasting enchantments - Bows and Crossbows are now included in "Lasting Weapon". - Fishing Rods are now included in "Lasting Tool". - Removed "Lasting Bow" and "Lasting Rod" enchantments. - Scavenger - Increased levels to 5. - Now doubles drops. - Chance set to 25/30/35/40/45 from 50%. - Trader NPCs - Gondolf - Soul Tracker cost reduced to $5000 from 10 000. - Basic Secret Dust cost reduced to $750 from 1000. - Uncommon Secret Dust cost reduced to $1000 from 1500. - Superior Secret Dust cost reduced to $1250 from 2000. - Ultimate Secret Dust cost reduced to $1500 from 2500. - Unique Secret Dust cost reduced to $2000 from 3000. - Mystic Secret Dust cost reduced to $2000 from 3000. - Legendary Secret Dust cost reduced to $4000 from 5000. - Fabled Secret Dust cost $25 000 (unchanged). ## Fixed - Fixed ## Known Issues - Known Issues - Connecting to Server - Older clients are automatically kicked from the server when they accept the server resource pack. The chances of this being fixed seem low at the present moment. We may remove the oldest currently supported clients completely. - 1.8 clients are known to have this issue. - 1.12 and newer **should** have no issues. - Dynamic View Distance - Due to how the Minecraft Client and Server interact with each other, fog distance may appear much further away than it would normally do. This is likely the best solution at the present. - Custom Enchantments - Experience - Ultimate enchantment. Doesn't seem to be dropping experience when it should. - Vein Miner - Unique enchantment. If using "Custom Enchantment: Experience", only the initial block broken yields the bonus experience. Blocks that should be affected by Fortune (e.g. Diamond Ore) may not have the Fortune experience applied to it. - Custom Enchantment: Void Charge - Fabled enchantment. Enchantment may not activate. May need to be completely changed or removed. Players who have Void Charge may be refunded a random Fabled Enchantment Book if contacting an admin.